
A lot of people have debated what defines an Immersive Sim – a lot of people are debating to this day. Reading the Wikipedia entry for it, the definition seems equally vague and specific. It describes games that are systems driven, most notably systems that react to player actions. I’m not going to repeat…

Not guaranteed to be complete, but I tried to properly track what I played this year and write down a thought or two on each game, listed in alphabetical order.