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My deal with Immersive Sims
A lot of people have debated what defines an Immersive Sim – a lot of people are debating to this day. Reading the Wikipedia entry for it, the definition seems equally vague and specific. It describes games that are systems driven, most notably systems that react to player actions. I’m…
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Games I played in 2025
Not guaranteed to be complete, but I tried to properly track what I played this year and write down a thought or two on each game, listed in alphabetical order.
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Showing GRIDHACK at the Vancouver Game Garden 2025
After showcasing GRIDHACK in 2024, I was very pleased to get the opportunity to show the game at the 2025 event. Taking place September 27-28 in Vancouver, BC at the Roundhouse in Yaletown, the Vancouver Game Garden was at a bigger venue and a more central location that drew many…
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I cried when David Lynch died
There are artists out there whose work managed to profoundly reach me. It’s not just that I enjoy their work, but it’s that their work shows me what creating and being human is all about.
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GRIDHACK: Simple stealth implementation
How I implemed a Security Camera that can detect the player, and the potential design pitfalls.
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I remade the Star Wars TV intro in Unreal Engine 5 using random objects
My wife and I were watching the Obi-Wan show, and we both like the new Star Wars video signation. It’s cool but simple, so I was wondering if I could pull off something similar.
