Philip Drobar

VFX Editor / Indie Game Developer
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  • Games I played in 2025

    Games I played in 2025

    December 29, 2025

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    Philip Drobar

    Not guaranteed to be complete, but I tried to properly track what I played this year and write down a thought or two on each game, listed in alphabetical order.

  • Showing GRIDHACK at the Vancouver Game Garden 2025

    Showing GRIDHACK at the Vancouver Game Garden 2025

    December 16, 2025

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    Philip Drobar

    After showcasing GRIDHACK in 2024, I was very pleased to get the opportunity to show the game at the 2025 event. Taking place September 27-28 in Vancouver, BC at the Roundhouse in Yaletown, the Vancouver Game Garden was at a bigger venue and a more central location that drew many…

  • I cried when David Lynch died

    I cried when David Lynch died

    February 24, 2025

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    Philip Drobar

    There are artists out there whose work managed to profoundly reach me. It’s not just that I enjoy their work, but it’s that their work shows me what creating and being human is all about. 

  • GRIDHACK: Simple stealth implementation

    GRIDHACK: Simple stealth implementation

    November 27, 2024

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    Philip Drobar

    How I implemed a Security Camera that can detect the player, and the potential design pitfalls.

  • I remade the Star Wars TV intro in Unreal Engine 5 using random objects

    I remade the Star Wars TV intro in Unreal Engine 5 using random objects

    July 3, 2022

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    Philip Drobar

    My wife and I were watching the Obi-Wan show, and we both like the new Star Wars video signation. It’s cool but simple, so I was wondering if I could pull off something similar.

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