
A lot of people have debated what defines an Immersive Sim – a lot of people are debating to this day. Reading the Wikipedia entry for it, the definition seems equally vague and specific. It describes games that are systems driven, most notably systems that react to player actions. I’m not going to repeat…

After showcasing GRIDHACK in 2024, I was very pleased to get the opportunity to show the game at the 2025 event. Taking place September 27-28 in Vancouver, BC at the Roundhouse in Yaletown, the Vancouver Game Garden was at a bigger venue and a more central location that drew many visitors. Interest in the…

How I implemed a Security Camera that can detect the player, and the potential design pitfalls.