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Immersive Sim in Godot Engine : COGITO Project Template



COGITO is a first Person Immersive Sim Template Project for Godot Engine 4. In comparison to other first person assets out there, which focus mostly on shooter mechanics, COGITO focuses more on providing a framework for creating interactable objects and items.


When I started learning Godot, I've explored a lot of the starter kits and project templates out there. But there was one specific framework that I was missing: A general template for creating interactive objects and environments. As I learned more on how Godot works, I started cobbling together some systems on my own, and soon after COGITO was born.



After getting a decent amount of flexible features working, I've decided to make this template public and free for everyone to use as they wish.

Thankfully quite a few people have started to contribute with bug reports and bug fixes.


You can find COGITO to use for yourself here: https://github.com/Phazorknight/Cogito



1 Comment


Unknown member
Oct 18, 2024

This is such an exciting development for the Godot community! It's refreshing to see a template that focuses on immersive sim mechanics rather than just shooter elements. COGITO sounds like a fantastic tool for developers looking to build interactive and dynamic environments without having to start from scratch. The fact that it's open-source and community-driven makes it even better—having users contribute with bug fixes and improvements ensures it will keep evolving. I can't wait to explore the template myself and see how it can be used for different kinds of projects. Thanks for sharing this and making it accessible for everyone!

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