Game Projects
GRIDHACK (in development)
A Sci-Fi RPG / Puzzle Battler.
A rogue program has taken over your ship!
Solve Nonograms, use module abilities, and hack your way through an intergalactic adventure!

CHESTNUT GROVE (2020)
A short first-person experience portraying life during the early COVID-19 pandemic. Focuses on atmosphere and mood, featuring light puzzles, and environmental interactions. My first game.

JUICE LANDER (2024)
Avoid the obstacles and land your box before you run out of juice!
A casual physics based game with 12 levels that I made while learning Godot Engine 4

COGITO – Godot 4 Template
A free and open source project template to create first person adventures or Immersive Sims. Focused on modularity and environmental interactions.

Prototypes

OFF THE RECORD
Push the other balls off the record without falling off yourself. Made to learn game-states, difficulty progression and power-ups.

PACHINKOBALL
A mix between pinball and a pachinko machine with simple scoring system. Made to learn simple scoring and physics.

MAGIC SMASHER
A Fruit Ninja clone, made to learn mouse raycasts, and difficulty settings.

DEER HORSE BEAR
Simple space-invader clone. Made to attempt making a
1-screen-game, as fast as possible.
Interactive Works

THE CHANCELLOR’S ROOM
State Exhibition 2012, Austria.
4 life-size portraits come to life, telling their stories in a historical context to the visitors of Frauenstein castle. (excerpt in german)

TP NEWSREADER
Made in 2010, before smart phones made this completely obsolete, the TP NEWSREADER lets you read all of your favorite newsfeeds exactly where you need them. Scroll comfortably by simply unrolling the toilet paper. It auto-refreshes the feed every five minutes via WiFi.
